A simple and minimalistic Match 3 game in development.

Basic game mechanic works - most of the time :) All levels are generated procedurally with a deterministic pseudo random number generator. So when you re-play a level with the exact same settings and moves you get the same results, over and over again.

I want to create a "clean art" / minimalistic and smooth Match 3 game without overloading effects and such. Also I'm learning some basic art skills on the way. Graphics are done by myself. As a typical technical software engineer it's not an easy task for me, but trying my best.

When all mechanics are implemented, the game will be released for iOS and Android.

Features

  • Procedural level generation
  • Bombs when matching 4 or more pieces (row, column, area T or L shapes)
  • Simple stage system (10 levels per stage)

In Planing

  • Color Bomb
  • Tile blocker
  • More goals
  • More limits
  • Enhance graphics
  • Booster / Powers (destroy a block, destroy specific color on screen)
  • Endurance / Life system (loosing hearts when loosing a game)
  • Rewards (finishing a stage)
  • ... more

Please leave a comment with some valuable feedback. Stay healthy!

Dev streams are happening at Twitch: https://www.twitch.tv/embero 

StatusIn development
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
Authorembero
GenrePuzzle
Made withUnity
Tags2D, Casual, match-3, match3, mobile, Relaxing, Singleplayer, Unity, Vector

Comments

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the color contrast is really bad.

Nice work.  We have a Match 3 game developed as an exercise for the developer.  Never got around to publishing it  But, yes, well done!

Thanks a lot :)

(+1)

I like your animations! Really clean and simple.

(+1)

Thanks :) That was one of my primary goals to have clean and snappy animations. 

(+1)

Clean and nice 3 match game! I think implementing unique shape of grid instead of just square grid would be good dimension to add in your 3 match game.

Thanks for your feedback and sorry for my late reply. That’s a great suggestion!